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Sinrunner Blanchy: the six gifts, day by day

Updated 2026-09-26 · checked against Midnight 12.1

Sinrunner Blanchy is the horse from Westfall’s Saldean farm, found dead in Revendreth. Give her one gift a day for six days and she comes back as a flying mount. Nothing about it is hard. The whole challenge is being in the right spot with the right item when she appears.

Catching her

Dead Blanchy spawns in the Endmire, Revendreth, around 63.2, 43.0, under a curved root by the river, then runs off down the river. She is faster than your mount: do not chase her. Stand in her path and she stops, and you can talk to her.

  • She comes back every hour or two, and players regularly report longer waits. If she is not up on your realm, the Premade Group Finder’s Custom tab sometimes has groups camping her on another.
  • Once stopped, she stays for five minutes. At four minutes she “stamps impatiently” as she fades. That is not long enough to fetch anything, so carry the day’s gift before you start waiting.
  • One gift per daily reset. After giving one, the next has to wait for tomorrow’s reset.
  • Missing a day does not reset you. The six gifts do not have to be on six days in a row; progress simply waits.
  • Progress is per character. A character that already owns the mount cannot see her.

The six gifts

6 steps.

What the guides disagree on

The order of days four and five. Wowhead’s original report from 2020 has the saddle blanket before the water. Every later guide, and Warcraft Wiki, has the water on day four and the blanket on day five, which is the order above. If Blanchy does not take the water on day four, try the blanket.

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