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FFVIII · Dollet: the SeeD field exam

Final Fantasy VIII · walkthrough

Dollet: the SeeD field exam

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

Read this bit before you start, because it is the one thing in the early game that can genuinely cost you something.

Before the tower: check your Draw command

Make sure at least one character has a Guardian Force junctioned and the Draw command on their menu.

At the top of the communication tower there is a boss. There is a Guardian Force inside it, and the only way to get that Guardian Force is to draw it out of the boss while the boss is alive. Kill the boss without drawing and it is gone.

Whether it can be recovered much later was contested — six sources said yes, on the last disc; one said never. The game’s own data settles it: exactly one other enemy in the game carries that Guardian Force, and it is in the final dungeon. So missing it here is not permanent, and it is still roughly forty hours of play away. Since checking one menu takes ten seconds, check the menu.

This is not a summon you can shrug off. Losing it costs you a whole junction slot type and three of the refinement abilities the game’s economy runs on.

The town

There is a thirty-minute clock on this mission, and it is generous. You will not run out by exploring.

There are two draw points — one in the town square, one on the ground floor of the tower before the lift. Both hold status magic, which is worth more junctioned than damage magic is at this stage.

A few small things affect your exam grade, and they are worth knowing because they are counter-intuitive:

  • Talking to people costs you points. Every NPC conversation is a small deduction.
  • There is a dog in the square. Dealing with it is worth ten points.
  • There is a shortcut off a cliff. Do not take it. Five points.
  • Do not hide in the pub during what comes later. Twenty points.
  • Kills you land yourself count. Kills your summon lands do not. If you are farming the score, put the summons away.

None of this affects the story. Skip the whole paragraph if you do not care.

The tower

Two guards, then something much larger arrives and takes over the fight.

Draw from it. Draw from it first, before you start hitting it.

It has no elemental weakness at all — the game’s own table gives it normal damage from every element in the game — so junctioning an element to your attack for this fight is wasted effort. One widely-copied source lists it as weak to six different elements. It is not weak to any of them.

Getting out

You now have thirty minutes to reach the beach, and something enormous is going to chase you the whole way.

You are not supposed to beat it. You can, and it is a real fight with a real reward, but the mission is asking you to run.

If you want to try: it takes 150% damage from Thunder, which is its only weakness, and it repairs itself when you knock it down. How many times it repairs is argued — three, four or five, depending on the source, and at least one source suggests the scripted chase lets it repair without limit while a proper battle caps it.

One thing is settled and saves you a wasted turn: Demi does nothing to it. It is one of thirty-two enemies in the game flagged immune to Gravity, so no amount of Magic stat will make that spell work.

Otherwise, run. Hold both shoulder buttons to escape encounters and keep moving.

Game Notes

There is a number in this area that explains why FFVIII guides are the way they are.

The machine that chases you has, depending on which guide you open, 5,872 HP, or 5,492, or somewhere between 5,072 and 5,770, or approximately 5,000. There are forum threads about this. People have argued about which figure is correct.

None of them is correct, because the question is malformed. Reading it out of the game’s own files: it has 5,072 HP at level 1, 5,770 at level 10, and 5,872 at level 11. Three of those four published figures are points on a single line and the fourth is a rounding of the first.

Every author was right. Every author fought it once, at whatever level they happened to be, wrote the number down, and printed it as a property of the machine rather than a property of themselves.

That is the defining problem with writing about this game, and it is not really the writers’ fault. Every other Final Fantasy lets you say “this boss has X HP” and be done. FFVIII quietly makes that sentence meaningless, and then does not tell anybody.

So here is the reading habit this game demands, and you will use it for the next forty hours: when two FFVIII guides disagree about a number, do not ask which one is right. Ask what level they were.

Worth doing on a first run

How this page was made

Researched across 2 community walkthroughs and written from scratch — no source’s wording appears here.

How we decide what to print