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FFVII Remake · Chapter 18: Destiny's Crossroads

Final Fantasy VII Remake Intergrade · walkthrough

Chapter 18: Destiny's Crossroads

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

This is the last chapter, and there is nothing in it to collect. No chests, no side jobs, no shops worth wandering to. It is a long run of fights, and the only thing this page needs to do is get you ready for it.

What to bring

Set the party up for endurance, not for one big hit.

  • Healing on everyone, with Magnify on at least one copy.
  • Revival on everyone.
  • Barrier, for Manawall. Time, for Haste. Both earn their slots more here than anywhere else in the game.
  • Do not lean on a single element. Abilities are safer than spells for much of what is coming.
  • Your best weapons and armour, and whichever accessories keep people alive.

Carry as many Mega-Potions, Ethers and Phoenix Downs as you can afford. Keep your summon and your Limit Breaks for when things get bad rather than spending them early.

Where to save

There is a bench and a vending machine before the final stretch. Rest, buy everything you need, check every character’s materia and gear one more time, and save in a separate slot there.

No coming back

The game warns you before you go on. Take the warning seriously: once you continue, the fights run back to back, you cannot get back to the bench or the vending machine, and you cannot change anyone’s equipment until it is over. If you are not ready, turn around while you still can.

The credits follow. After them, nothing you missed in the game is lost.

Game Notes

The last chapter is built as an endurance test, and the preparation you do at that final bench matters more than anything you do with a controller. Players who struggle here almost always struggle because they walked past the bench with a party built for a different fight.

Give it the time. Rest, read your materia, save, and then go.

Worth doing on a first run

How this page was made

Researched across 4 community walkthroughs and written from scratch — no source’s wording appears here.

How we decide what to print