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FFIX · The Iifa Tree

Final Fantasy IX · walkthrough

The Iifa Tree

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

9 things here are lost permanently, and 1 more you can get another of later. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

You climb down the inside of the tree. It is a puzzle of platforms and branches and it is the densest set of chests in the game so far.

None of it opens again. Sweep it properly.

Nine things on the way down

  • Ruby at the entrance, before you go in
  • Phoenix Down, Hi-Potion and a Healing Rod in the inner roots
  • Ether, Remedy and Lamia’s Flute further down
  • Brigandine and an Elixir at the bottom

Some of these do not appear until you push the right side of a branch. That is the whole puzzle, and it is why people reach the bottom three items short and never know it. If a screen looks empty, push things.

The Lamia’s Flute is Eiko’s weapon and Eiko is not in your party. Take it anyway.

Before you fight Soulcage

Two things will kill a character outright if you walk in unprepared.

LV5 Death kills anyone whose level is a multiple of five. Check your party and change it if you need to.

Mustard Bomb inflicts Heat, and a character with Heat who takes any action is killed. Body Temp prevents it.

Soulcage

9,765 HP. It is undead, which is the whole fight.

Casting Life on it kills it instantly. A Phoenix Down almost does. This is unanimous across every guide that discusses the fight.

So the order is: steal first, then end it. Take the Oak Staff, the Magician Cloak and — if you are lucky — the Brigandine, then Life it. The drops come either way; only the steals are lost by winning too fast.

Do not cast Fire. Fire is technically a weakness and it triggers a counter that hurts you more than the spell hurts it. This is the single most common mistake people make here.

If Quina is with you

Stroper and Dracozombie both teach LV5 Death. Eat one.

This is the only thing in the area you can come back for — the lower root screens stay reachable later, even though everything above them does not.

Game Notes

The Life trick is one of the best-known things in FFIX and it is worth noticing what the game is actually doing with it.

Soulcage is undead. Undead things take damage from healing. That rule has been true since the first screen of the game, and it has been quietly relevant every time you threw a Phoenix Down at a zombie in the roots on your way down here.

So the boss is not a puzzle with a trick answer. It is a rule you have been taught, applied at a scale you did not expect. The game never tells you it will work on a boss. It just makes the boss undead and waits.

And then it lets you steal three items off it first, which means the optimal play is to know the answer and deliberately not use it for two turns.

Worth doing on a first run

Nothing here needs tracking on a story run.

How this page was made

Researched across 5 community walkthroughs and written from scratch — no source’s wording appears here.

How we decide what to print