EliteGrindLab
Shugo Festival:00

Shugo Festival

Every hour at :00 server time (UTC+9)

    A minigame starts every hour, both factions.

    Spacetime Riftevery 3 h

    Spacetime Rift

    Every 3 h from 00:00 server time (UTC+9)

      Portals to the enemy faction's land open in Altgard, Verteron, Morheim, Eltnen.

      Invasion:30

      Dimensional Invasion

      Every hour at :30 server time (UTC+9)

        Reward keys refill daily; see What resets.

        Watcher Kairaevery 3 h

        Watcher Kaira

        Every 3 h from 01:00 server time (UTC+9)

          Field boss, level 65, Chaotic Lower Reshanta.

          BossesArtifact SiegeMon, Thu, Sat 21:00

          Boss schedule

          • Artifact SiegeMon, Thu, Sat 21:00 server timeReshanta
          • Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Lower Reshanta
          • Enraged Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Middle Reshanta
          • Executor Tamasa, Executor Argo, Executor KairaMon, Thu, Sat 21:30 server timeChaotic Lower Reshanta
          • Executioner Dramos, Turncoat Ducal, Ravager MarakhaMon, Thu, Sat 21:30 server timeChaotic Middle Reshanta
          Reset16:00
          • Daily reset16:00 server time (UTC+9)
          • Weekly resetWednesday 16:00 server time

          What the daily reset refills

          • Shugo Festival Reward Key +3 (cap 12)
          • Nightmare attempts +2 (cap 14)
          • Dimensional Invasion Reward Key +1 (cap 7)
          • Abandoned Balaur Fortress Entry Count +1 (cap 7)
          • Fafnium Laboratory Entry Count +1 (cap 7)
          • Conquest dungeon rewards +2 (cap 14) each, 9 kinds
          • Transcendence dungeon rewards +2 (cap 4) each, 2 kinds

          What the weekly reset refills

          • Abyss and battlefield time 7 h each, 5 zones
          • Sprout Badge Reward Count +14
          • Daily Dungeon: Unknown Fissure Entry Count +14
          • Conquest final boss kills +35
          • Transcendence final boss kills +28
          • Conquest/Transcendence: Remaining Unobtained Cube Count +10
          • Exploration dungeon rewards +7 each, 10 kinds
          • Conquest dungeon rewards +7 each, 2 kinds
          • Ordeal final boss kills +7
          • Subjugation Ticket +3
          • Ascension Trial Entry Count +3
          • Sanctuary attempts +4 each, 3 kinds
          • Sanctuary final boss kills +1 each, 3 kinds
          AION 2 · After 45

          AION 2

          After 45: The Road to 1400+

          Updated 2026-10-12 · checked against Global launch (client 2.0.5.0)

          AION 2 does not have an endgame yet, and it will not until more content arrives. What there is to do at 45 is raise your gear score and combat power so the stronger enemies and dungeons go down. This page is the quickest road we have found from level 45 to around 1,400 gear score, in the order we played it, with the gear score to expect at each checkpoint.

          The checkpoints come from our own characters, so treat them as rough. The costs, scroll counts, quest names and rewards come from the game client. We will add the routes past 1,400 as we work them out.

          The route at a glance

          Gear score What you should have What to do next
          Reaching 45 Story finished, a Monolith most of the way up Strongholds and Traces for the belt and amulet
          About 900 Three Unique pieces: weapon, belt, amulet Sealed dungeons
          About 1,000 Into the Abyss The Unique guard from the Abyss quest
          About 1,200 Five Unique pieces: weapon, guard, belt, amulet, bracelet Every sealed dungeon to 100%
          1,250 to 1,300 All sealed dungeons done Level 45 accessories, everything to +5
          1,400 A full set at +5 Regional quests and Daevanion points for the last stretch

          While you level, 1 to 45

          • Follow the main story (the Episode quests) all the way to 45. It hands out the gear the rest of this route builds on, including the Rare Noble Belt at level 13 and the Rare Revelation Amulet at 16.
          • Do about five side activities for every Ascension bar: regional quests, sealed dungeons or strongholds. That keeps the Ascension steps coming at the same pace as the story.
          • Pick up Empyrean Traces (the feathers) in your home zone, Verteron or Altgard. Its Monolith takes 560 Traces to reach level 30, and every level gives one Revelation Amulet Enhance Scroll. You do not need more Traces than that for now.
          • Clear the strongholds. Each one gives two Noble Belt Enhance Scrolls, 30 in Verteron or Altgard and 12 more in Eltnen or Morheim.

          Thirty scrolls is exactly what one piece needs to go from Rare +0 to Unique +10, so the home zone’s Monolith and strongholds cover the amulet and belt completely.

          Belt and amulets

          Start here as soon as you have the scrolls. Nothing else on the route has to come first.

          1. Enhance the Rare (green) belt or amulet to +10.
          2. Take it off and Substance Morph it into the Epic (blue) version.
          3. Enhance the Epic one to +10.
          4. Take it off and morph it into the Unique (gold) version.

          Every enhance step and every morph succeeds. The morph only accepts a piece at +10, works once per character, and the new piece starts at +0. Here is what it costs:

          StepKinaEnhance StonesScrolls
          Rare +0 → +10232,0009,28010
          Epic +0 → +101,579,00063,06010
          To Unique, per piece1,811,00072,34020
          Unique +0 → +51,915,00076,5605
          Unique +0 → +105,026,000200,98010

          The three pieces cost exactly the same; each uses its own scroll: Noble Belt Enhance Scroll (Bound), two per stronghold (garrison); Revelation Amulet Enhance Scroll (Bound), one per Monolith level; Fierce Battle Amulet Enhance Scroll (Bound) from coin shops.Item levels: Rare 13, Epic 36, Unique 65. Every step is 100%, the morph needs +10, and the new piece starts at +0. The top grade stops at +10.

          Checkpoint: about 900 gear score, with three Unique pieces (your story weapon, the belt and the Revelation Amulet). Clear sealed dungeons to reach 1,000.

          1,000 to 1,300: the Abyss guard and the bracelet

          • Take the Abyss quest for a free Unique guard. The level 45 story quest Draupnir (Elyos) or Forgotten Commander (Asmodian) ends at the Abyss Base and rewards the Spiritforged Guard, a Unique guard at item level 45. You do not need to fight anyone in the Abyss to get it.
          • Take every sealed dungeon to 100%. It is slow, but it is gear score, Daevanion Crystals for your boards, titles and world progress all at once. The sealed dungeons list tracks which you have done.
          • Finish world progress for the last Ascension step. Filling it opens the final Ascension quest, and reaching the next Ascension grade rewards the Ascension Bracelet (Unique, item level 51), your fifth free Unique piece. The same reward includes a Rare Fierce Battle Amulet, which upgrades exactly like the Revelation Amulet; its scrolls come from the Abyss, Arena and Battlefield coin shops.

          Checkpoint: about 1,200 gear score with five Unique pieces, and 1,250 to 1,300 once every sealed dungeon is done.

          1,300 to 1,400

          Checkpoint: 1,400 gear score.

          Past 1,400

          We are still working this part out, and will add it here as we do. Dungeon gear and the Abyss are the next step; check back, or tell us what has worked for you from the contact page.