EliteGrindLab
Shugo Festival:00

Shugo Festival

Every hour at :00 server time (UTC+9)

    A minigame starts every hour, both factions.

    Spacetime Riftevery 3 h

    Spacetime Rift

    Every 3 h from 00:00 server time (UTC+9)

      Portals to the enemy faction's land open in Altgard, Verteron, Morheim, Eltnen.

      Invasion:30

      Dimensional Invasion

      Every hour at :30 server time (UTC+9)

        Reward keys refill daily; see What resets.

        Watcher Kairaevery 3 h

        Watcher Kaira

        Every 3 h from 01:00 server time (UTC+9)

          Field boss, level 65, Chaotic Lower Reshanta.

          BossesArtifact SiegeMon, Thu, Sat 21:00

          Boss schedule

          • Artifact SiegeMon, Thu, Sat 21:00 server timeReshanta
          • Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Lower Reshanta
          • Enraged Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Middle Reshanta
          • Executor Tamasa, Executor Argo, Executor KairaMon, Thu, Sat 21:30 server timeChaotic Lower Reshanta
          • Executioner Dramos, Turncoat Ducal, Ravager MarakhaMon, Thu, Sat 21:30 server timeChaotic Middle Reshanta
          Reset16:00
          • Daily reset16:00 server time (UTC+9)
          • Weekly resetWednesday 16:00 server time

          What the daily reset refills

          • Shugo Festival Reward Key +3 (cap 12)
          • Nightmare attempts +2 (cap 14)
          • Dimensional Invasion Reward Key +1 (cap 7)
          • Abandoned Balaur Fortress Entry Count +1 (cap 7)
          • Fafnium Laboratory Entry Count +1 (cap 7)
          • Conquest dungeon rewards +2 (cap 14) each, 9 kinds
          • Transcendence dungeon rewards +2 (cap 4) each, 2 kinds

          What the weekly reset refills

          • Abyss and battlefield time 7 h each, 5 zones
          • Sprout Badge Reward Count +14
          • Daily Dungeon: Unknown Fissure Entry Count +14
          • Conquest final boss kills +35
          • Transcendence final boss kills +28
          • Conquest/Transcendence: Remaining Unobtained Cube Count +10
          • Exploration dungeon rewards +7 each, 10 kinds
          • Conquest dungeon rewards +7 each, 2 kinds
          • Ordeal final boss kills +7
          • Subjugation Ticket +3
          • Ascension Trial Entry Count +3
          • Sanctuary attempts +4 each, 3 kinds
          • Sanctuary final boss kills +1 each, 3 kinds
          AION 2 · Ishalgen map

          AION 2 › World

          Ishalgen map

          Updated 2026-10-07 · checked against Global launch (client 2.0.5.0)

          Ishalgen is where every Asmodian character starts: the tutorial region, before Altgard, and the Asmodian mirror of the Elyos’ Poeta.

          Monsters here run from level 3 in Munihelle Forest to level 7 on Azrakar Brigade Stationing Base. The map has every waypoint and dungeon entrance.

          Where to level in Ishalgen

          Areas in level order, by the levels of the monsters living there. Select an area for what is in it.

          The areas

          Munihelle Forest level 3–4

          A forest where fireflies, mysterious natural vegetation, and Tunapre Lake come together.

          Monsters
          Forest Sparkie 3, Forest Sylphen 3, Forest Brax 4, Servant of the Jewel 4, Tunapre Airon 4, Tunapre Slink 4, Weak Forest Dratona 4
          Waypoints
          Witch's Cabin

          Show Munihelle Forest on the map

          Anturn Cliff level 6

          A steep cliff area located on the outskirts of Ishalgen. The terrain is rugged, the land empty, with no traces of any inhabitants.

          Monsters
          Cliff Lupyllini 6

          Show Anturn Cliff on the map

          Azrakar Brigade Stationing Base level 7

          A military base of the Balaur, garrisoned by Fafnir's Azrakar Brigade.

          Monsters
          Azrakar Brigade Ranger 7, Azrakar Brigade Warrior 7, Azrakar Karnif 7, Azrakar Watcher 7, Prison Compound Watcher 7
          Waypoints
          Abandoned Barracks Site

          Show Azrakar Brigade Stationing Base on the map

          Towns and bases

          Aldelle Hill

          This area connects Fafnir's fortress with various regions of Ishalgen. It is a small, narrow road on the outskirts of the fortress, so there are no people around.

          Aldelle Village

          A historic village that has existed in Ishalgen since ancient times. Even now, when the Balaur have taken over Ishalgen, the Daeva still reside here.

          Waypoints: Aldelle Village.

          Duraro Vine Gorge

          A passageway connecting the forest area below Anturn Cliff and the village of Alder. For some reason, passage is prohibited.

          Fafnir Fortress

          A fortress built by Dragon Lord Fafnir after he conquered Ishalgen, garrisoned by his army and used to store Fafnite, which steal and imprison the souls of Daeva.

          Dungeon entrances

          Entrances: Tunapre Lake Cave.

          More in World