EliteGrindLab
Shugo Festival:00

Shugo Festival

Every hour at :00 server time (UTC+9)

    A minigame starts every hour, both factions.

    Spacetime Riftevery 3 h

    Spacetime Rift

    Every 3 h from 00:00 server time (UTC+9)

      Portals to the enemy faction's land open in Altgard, Verteron, Morheim, Eltnen.

      Invasion:30

      Dimensional Invasion

      Every hour at :30 server time (UTC+9)

        Reward keys refill daily; see What resets.

        Watcher Kairaevery 3 h

        Watcher Kaira

        Every 3 h from 01:00 server time (UTC+9)

          Field boss, level 65, Chaotic Lower Reshanta.

          BossesArtifact SiegeMon, Thu, Sat 21:00

          Boss schedule

          • Artifact SiegeMon, Thu, Sat 21:00 server timeReshanta
          • Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Lower Reshanta
          • Enraged Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Middle Reshanta
          • Executor Tamasa, Executor Argo, Executor KairaMon, Thu, Sat 21:30 server timeChaotic Lower Reshanta
          • Executioner Dramos, Turncoat Ducal, Ravager MarakhaMon, Thu, Sat 21:30 server timeChaotic Middle Reshanta
          Reset16:00
          • Daily reset16:00 server time (UTC+9)
          • Weekly resetWednesday 16:00 server time

          What the daily reset refills

          • Shugo Festival Reward Key +3 (cap 12)
          • Nightmare attempts +2 (cap 14)
          • Dimensional Invasion Reward Key +1 (cap 7)
          • Abandoned Balaur Fortress Entry Count +1 (cap 7)
          • Fafnium Laboratory Entry Count +1 (cap 7)
          • Conquest dungeon rewards +2 (cap 14) each, 9 kinds
          • Transcendence dungeon rewards +2 (cap 4) each, 2 kinds

          What the weekly reset refills

          • Abyss and battlefield time 7 h each, 5 zones
          • Sprout Badge Reward Count +14
          • Daily Dungeon: Unknown Fissure Entry Count +14
          • Conquest final boss kills +35
          • Transcendence final boss kills +28
          • Conquest/Transcendence: Remaining Unobtained Cube Count +10
          • Exploration dungeon rewards +7 each, 10 kinds
          • Conquest dungeon rewards +7 each, 2 kinds
          • Ordeal final boss kills +7
          • Subjugation Ticket +3
          • Ascension Trial Entry Count +3
          • Sanctuary attempts +4 each, 3 kinds
          • Sanctuary final boss kills +1 each, 3 kinds
          AION 2 · Titles

          AION 2 › Collections

          Every title in AION 2, and what each one is worth

          Updated 2026-10-10 · checked against Global launch (client 2.0.5.0)

          AION 2 has 711 titles, and most of them do two separate things.

          • Owned — a small stat that applies the moment the title is yours, whether or not you display it. Owned stats stack across every title you hold.
          • Equipped — a second stat that applies only while the title sits in one of your three title slots: Attack, Defense and Utility.

          You wear three titles at once, one per slot, and every title belongs to one slot only — an attack title cannot go in the defence slot. In the Title window, each card shows the equipped stat at the top and the owned stat on the bottom line, and the three icons down the left filter the grid by slot.

          The Title window with title cards in a grid and the equip panel on the right showing an attack title, a defence title and an empty third slot.
          The Title window. Right: three slots, one attack title (Draped in Sky), one defence title (Island of Death, Poeta), the third empty. On each card the top line is the equipped stat and the bottom line the owned one. Image: EliteGrind Lab (in-game screenshot, AION 2 © NC)

          That first line is the reason this page exists. 641 of the titles carry stats, so every one you earn is a permanent, if small, increase to your character, and the collection as a whole is worth real combat power. The other 70 are names only.

          Where titles come from

          The list is grouped by the same tabs the Title window uses:

          • Quest (169) — story and side-quest milestones, often for meeting a named character.
          • Progress (61) — regional story completion and character milestones.
          • Challenge (135) — kill counts by monster family, field bosses, and long grinds.
          • Exploration (236) — exploration and sealed dungeons, mostly earned by being somewhere and finishing what is there.
          • Dungeon (54) — first clears, Conquest clears and boss-specific feats, dungeon by dungeon.
          • Resource (56) — completing gear sets and collections.

          Dungeon titles come in a pattern worth knowing: a Sightseer title for the first Expedition clear and a Tour Guide title for the first Conquest clear, for most Expeditions. If you are running a dungeon once on each difficulty anyway, those two are free. Each dungeon’s page lists every title it gives.

          Some titles belong to one faction only, and most of those have an equivalent with a different name on the other side; the list tags them. Ranked season titles (Abyss ranks, arena tiers and the like) are not listed — they are a leaderboard placing for one season, not something to collect.

          The full list

          Each line is how the title is earned, then what it grants owned and equipped, and every title name opens its own page. Tick the ones you have: the list keeps count, Missing shows only what is left, and ticks are saved in this browser.

          Loading…

          711 titles with a page of their own
          Backup and restore your ticks

          Your collected list is saved in this browser only. Copy it to move it to another browser or device, then paste it there and press Restore.

          Title descriptions are the game’s own text, © NC.

          Our read

          Treat titles the way you would treat a stat that levels with play time, because that is what the owned bonuses add up to. The equipped slots are a choice you make once and revisit rarely; the owned list is the part that keeps paying. Sort by Missing and filter to Dungeon before a run, and the easy ones come along for free.

          More in Collections