EliteGrindLab
Shugo Festival:00

Shugo Festival

Every hour at :00 server time (UTC+9)

    A minigame starts every hour, both factions.

    Spacetime Riftevery 3 h

    Spacetime Rift

    Every 3 h from 00:00 server time (UTC+9)

      Portals to the enemy faction's land open in Altgard, Verteron, Morheim, Eltnen.

      Invasion:30

      Dimensional Invasion

      Every hour at :30 server time (UTC+9)

        Reward keys refill daily; see What resets.

        Watcher Kairaevery 3 h

        Watcher Kaira

        Every 3 h from 01:00 server time (UTC+9)

          Field boss, level 65, Chaotic Lower Reshanta.

          BossesArtifact SiegeMon, Thu, Sat 21:00

          Boss schedule

          • Artifact SiegeMon, Thu, Sat 21:00 server timeReshanta
          • Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Lower Reshanta
          • Enraged Guardian Lord NahmaSun, Fri 21:00 server timeChaotic Middle Reshanta
          • Executor Tamasa, Executor Argo, Executor KairaMon, Thu, Sat 21:30 server timeChaotic Lower Reshanta
          • Executioner Dramos, Turncoat Ducal, Ravager MarakhaMon, Thu, Sat 21:30 server timeChaotic Middle Reshanta
          Reset16:00
          • Daily reset16:00 server time (UTC+9)
          • Weekly resetWednesday 16:00 server time

          What the daily reset refills

          • Shugo Festival Reward Key +3 (cap 12)
          • Nightmare attempts +2 (cap 14)
          • Dimensional Invasion Reward Key +1 (cap 7)
          • Abandoned Balaur Fortress Entry Count +1 (cap 7)
          • Fafnium Laboratory Entry Count +1 (cap 7)
          • Conquest dungeon rewards +2 (cap 14) each, 9 kinds
          • Transcendence dungeon rewards +2 (cap 4) each, 2 kinds

          What the weekly reset refills

          • Abyss and battlefield time 7 h each, 5 zones
          • Sprout Badge Reward Count +14
          • Daily Dungeon: Unknown Fissure Entry Count +14
          • Conquest final boss kills +35
          • Transcendence final boss kills +28
          • Conquest/Transcendence: Remaining Unobtained Cube Count +10
          • Exploration dungeon rewards +7 each, 10 kinds
          • Conquest dungeon rewards +7 each, 2 kinds
          • Ordeal final boss kills +7
          • Subjugation Ticket +3
          • Ascension Trial Entry Count +3
          • Sanctuary attempts +4 each, 3 kinds
          • Sanctuary final boss kills +1 each, 3 kinds
          AION 2 · Wings

          AION 2 › Collections

          Every wing in AION 2

          Updated 2026-10-10 · checked against Global launch (client 2.0.5.0), with the 9 October wing change

          There are 40 wings in AION 2. 25 of them carry stats and 15 are appearance only. Wings in this game are equipment as much as they are a look, and every pair with stats carries two blocks of them — the game’s own wing text labels them:

          • Equipped Effect — only while you wear that pair. It is the bigger block (boss damage, attack, defence, cooldown reduction) and enhancement never changes it.
          • Owned Effect — always on once the pair is in your collection, whichever wings you have on. It always includes flight power (how long you can stay in the air), and it is the block enhancement raises.

          Grades

          • Special (15) — all appearance only. The Blazing Sun wings from the Ultimate Founder’s Pack are one of them.
          • Unique (13) — the strongest stat wings, mostly paired PvE or PvP lines: boss damage on one, PvP damage on another.
          • Epic (7) and Rare (4) — the wings you will wear on the way up.
          • Common — the Lesser Daeva Wings, the most flight power of any pair and almost nothing else.

          The four wings the story quests give — Lesser, Intermediate, Superior and Ultimate Daeva Wings — had their flight power raised by 500 each in the 9 October maintenance: the Lesser pair now gives 2,500, the other three 1,000 each. That is 2,000 more flight power for every character who has done the quests.

          Enhancing wings

          Wings cannot be enhanced yet. The game client already has the system: every stat wing of Rare grade or better is set to enhance to +10, touching only the Owned Effect — +10 flight power per step on every pair, and on most Epic and Rare wings a second stat that starts at zero and only appears from +1. Where a line below reads “(+100 at +10)”, that stat will only come through enhancement. What it will cost and which pairs to do first are in the wing enhancement guide.

          Until then, collecting more pairs is how you raise flight power: every pair’s Owned Effect counts whether you wear it or not, and they all add up.

          The full list

          Every wing name opens its own page with both effects, the Owned Effect at every enhancement level the client lists, and where the pair comes from.

          Loading…

          40 wings with a page of their own
          Backup and restore your ticks

          Your collected list is saved in this browser only. Copy it to move it to another browser or device, then paste it there and press Restore.

          Our read

          Pick the pair you wear for its Equipped Effect, and collect everything else for the Owned Effect. Flight power sits in every Owned Effect, so owning more wings is how you stay in the air longer; the Equipped Effect is what separates a PvE pair from a PvP one — boss damage on Nightmare and Forest Spirit, status effects on Brawler — and the list’s stat search makes the choice in a few seconds.

          More in Collections