Exploit Weakness
Passive skill · Assassin
What it does
Increases caster's Critical Hit by 100. Has a 25% chance to increase Attack by 5.5% for 10s, and a 7% chance to summon up to 5 clones on landing a Critical Hit. Each clone deals 17 (+13.75% Attack) damage and inflicts Insignia that lasts for 10s (up to 5 Insignia stacks).
Clone cooldown: 1s
Attack increase cooldown: 1s
Skill points
| Skill level | Skill points | Character level |
|---|---|---|
| 1 | Learned automatically | 6 |
| 2 | 1 | 6 |
| 3 | 1 | 9 |
| 4 | 1 | 12 |
| 5 | 2 | 15 |
| 6 | 2 | 18 |
| 7 | 2 | 21 |
| 8 | 4 | 24 |
| 9 | 4 | 27 |
| 10 | 4 | 30 |
| Levels 2 to 10 | 21 |
Exploit Weakness is one of the Assassin's twenty-two Daevanion skills — the twelve actives and ten passives the boards can raise. The boards add +4 levels to it in all, one per node.
On the Daevanion boards
| Board | Nodes | Points to reach |
|---|---|---|
| Nezekan | 2 | 18 |
| Zikel | — | — |
| Vaizel | 1 | 11 |
| Triniel | 1 | 9 |
As a passive it has two nodes on Nezekan and one each on the later boards. Taking all of them costs 38 points if you path to them directly; points shared with other skills on the way cost less. See Exploit Weakness on the Daevanion planner.
More Assassin skills
Ambush · Active
Defiance · Active
Flash Slice · Active
Heart Gore · Active
Infiltrate · Active
Insignia Explosion · Active
Quick Slice · Active
Savage Roar · Active
Shadow Fall · Active
Shadowstrike · Active
Storm Rampage · Active
Whirlwind Slice · Active
Ambush Stance · Passive
Apply Poison · Passive
Assault Stance · Passive
Defense Break · Passive
Determination · Passive
Heightened Sixth Sense · Passive
Impact Hit · Passive
Rear Smite · Passive
Revitalization Contract · Passive