Inspiring Spell
Passive skill · Chanter
What it does
Increases the caster's Critical Hit by 100 and Perfect Chance by 0.5%.
Skill points
| Skill level | Skill points | Character level |
|---|---|---|
| 1 | Learned automatically | 11 |
| 2 | 1 | 11 |
| 3 | 1 | 14 |
| 4 | 1 | 17 |
| 5 | 2 | 20 |
| 6 | 2 | 23 |
| 7 | 2 | 26 |
| 8 | 4 | 29 |
| 9 | 4 | 32 |
| 10 | 4 | 35 |
| Levels 2 to 10 | 21 |
Inspiring Spell is one of the Chanter's twenty-two Daevanion skills — the twelve actives and ten passives the boards can raise. The boards add +4 levels to it in all, one per node.
On the Daevanion boards
| Board | Nodes | Points to reach |
|---|---|---|
| Nezekan | 2 | 14 |
| Zikel | — | — |
| Vaizel | 1 | 9 |
| Triniel | 1 | 11 |
As a passive it has two nodes on Nezekan and one each on the later boards. Taking all of them costs 34 points if you path to them directly; points shared with other skills on the way cost less. See Inspiring Spell on the Daevanion planner.
More Chanter skills
Dark Crush · Active
Defiance · Active
Gust Rampage · Active
Heat Wave Blow · Active
Impactful Crush · Active
Incandescent Blow · Active
Onslaught · Active
Recuperation · Active
Rushing Smash · Active
Spinning Strike · Active
Tremor Crush · Active
Wave Blow · Active
Attack Preparation · Passive
Blessing of Life · Passive
Crossguard · Passive
Earth's Promise · Passive
Impact Hit · Passive
Protection Circle · Passive
Raging Spell · Passive
Survival Willpower · Passive
Wind's Promise · Passive