Cold Snap
Passive skill · Sorcerer
What it does
Has a 50% chance to deal 43 (+23% Attack) extra damage when landing an attack on a target afflicted with Slow.
Cooldown: 1s
Skill points
| Skill level | Skill points | Character level |
|---|---|---|
| 1 | Learned automatically | 9 |
| 2 | 1 | 9 |
| 3 | 1 | 12 |
| 4 | 1 | 15 |
| 5 | 2 | 18 |
| 6 | 2 | 21 |
| 7 | 2 | 24 |
| 8 | 4 | 27 |
| 9 | 4 | 30 |
| 10 | 4 | 33 |
| Levels 2 to 10 | 21 |
Cold Snap is one of the Sorcerer's twenty-two Daevanion skills — the twelve actives and ten passives the boards can raise. The boards add +4 levels to it in all, one per node.
On the Daevanion boards
| Board | Nodes | Points to reach |
|---|---|---|
| Nezekan | 2 | 18 |
| Zikel | — | — |
| Vaizel | 1 | 9 |
| Triniel | 1 | 11 |
As a passive it has two nodes on Nezekan and one each on the later boards. Taking all of them costs 38 points if you path to them directly; points shared with other skills on the way cost less. See Cold Snap on the Daevanion planner.
More Sorcerer skills
Bittercold Wind · Active
Blaze · Active
Defiance · Active
Firestorm · Active
Flame Arrow · Active
Flame Scattershot · Active
Frost · Active
Frost Burst · Active
Hellfire · Active
Ice Chain · Active
Winter's Shackles · Active
Wish of Concentration · Active
Absorb Essence · Passive
Fire Mark · Passive
Grace of Enhancement · Passive
Grace of Resistance · Passive
Revitalization Contract · Passive
Robe of Cold · Passive
Robe of Earth · Passive
Robe of Flame · Passive
Vitality Evaporation · Passive