Impact Hit
Passive skill · Templar
What it does
Increases the caster's Impact-type Chance by 11.2% and Double Chance by 0.3%.
Skill points
| Skill level | Skill points | Character level |
|---|---|---|
| 1 | Learned automatically | 15 |
| 2 | 1 | 15 |
| 3 | 1 | 18 |
| 4 | 1 | 21 |
| 5 | 2 | 24 |
| 6 | 2 | 27 |
| 7 | 2 | 30 |
| 8 | 4 | 33 |
| 9 | 4 | 36 |
| 10 | 4 | 39 |
| Levels 2 to 10 | 21 |
Impact Hit is one of the Templar's twenty-two Daevanion skills — the twelve actives and ten passives the boards can raise. The boards add +4 levels to it in all, one per node.
On the Daevanion boards
| Board | Nodes | Points to reach |
|---|---|---|
| Nezekan | — | — |
| Zikel | 2 | 22 |
| Vaizel | 1 | 4 |
| Triniel | 1 | 11 |
As a passive it has two nodes on Zikel and one each on the later boards. Taking all of them costs 37 points if you path to them directly; points shared with other skills on the way cost less. See Impact Hit on the Daevanion planner.
Also on other classes
3 other classes have a skill named Impact Hit: Assassin, Chanter, Gladiator.
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Shield Smite · Active
Vicious Strike · Active
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Block Pain · Passive
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