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FFX | X-2 · Besaid Island

Final Fantasy X | X-2 HD Remaster · FFX walkthrough

Besaid Island

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

9 things here are lost permanently, and 8 more you can get another of later. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

After two dark, cramped openings, Besaid is the game exhaling. Sun, sand, a village with a temple at the top of it, and people who are happy to see you. Nothing here is in a hurry. Take your time and talk to everyone — more than once. People on this island give things away.

The beach

Tidus wakes up in the water. Before you swim in to meet anyone, swim east around the rocks: there is a chest in a hidden alcove. Then swim west for another.

On the sand, a blitzball team is practising. After the scene, talk to each of the four players two or three times. Three of them hand over gil or Potions; the fourth takes four goes before he gives in. Then talk to Wakka and follow him inland.

The lagoon

Wakka has you swim across a lagoon. Three chests sit on the bottom — dive for them before you follow him to the far side.

The village

The village is small and everything is close. A chest sits just inside the entrance, and a path runs round the back of the first hut on the left with three more on it.

The big tent second on the left belongs to the island’s guards. Look on the floor near the desk, left of the door: there is a small book lying there. It is the second of a set — pick it up.

Follow the story up to the temple, then rest when you are told to.

The Cloister of Trials

This is the first of the temple puzzles. It is short and the game more or less explains it, with one trap: there is an optional chest, and the obvious solution walks straight past it.

  1. Touch the glyph on the wall to open the stairs, and take the Glyph Sphere from the bottom.
  2. Put it in the door to open it, then take it back.
  3. Put it in the recess on the left wall. A new sphere appears there — the Destruction Sphere. Leave it where it is for now.
  4. Touch the glyph on the wall opposite the pedestal. A room opens with the Besaid Sphere in it. Put that on the pedestal. Do not push the pedestal yet.
  5. Go back for the Destruction Sphere and put it in the slot the Besaid Sphere came from. The wall at the end of the hallway breaks open. Take the chest.
  6. Now push the pedestal into the new room.

The chest holds a rod for Yuna that shows you enemy HP and weaknesses. Equip it as soon as she is in your party.

You name the first summon as it comes out. Then the story takes the evening. When Wakka asks what you think of a certain someone, saying something nice does no harm.

The morning

Wakka gives Tidus a new sword as you come out. Equip it.

Before you leave, talk to the woman behind the shop counter. She mentions her dog has found something. The dog is in the top hut on the right; examine it, and your summon learns a second, stronger finishing move.

The path out

The road to the boat is a string of short tutorials. Each enemy type wants a specific person: Tidus for the dogs, Wakka for the birds, Lulu’s Thunder for the jelly. The game shows you how to swap party members in the middle of a fight; swapping costs nothing, so use it constantly from now on.

Partway along, someone jumps Tidus on the path and you fight alone. Use Cheer two or three times, then attack. Drink a Potion when Tidus drops near 200 HP — the big leaping attack hits hard — and use his Overdrive if it fills. It ends before it gets dangerous.

After that you get a proper lesson in summoning against a large bird. Let the summon do the work.

The dock

The whole village has come to see you off, and several of them have gifts. Talk to everyone on the dock, and talk to them twice. One of them gives Yuna a piece of armor. When the crowd has nothing left to say, board the boat.

Worth doing on a first run

How this page was made

Researched across 6 community walkthroughs and written from scratch — no source’s wording appears here.

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