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FFX | X-2 · Mushroom Rock Road

Final Fantasy X | X-2 HD Remaster · FFX walkthrough

Mushroom Rock Road

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

8 things here are lost permanently. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

A long climb up a gorge to a command post on top of the cliffs. The road is crowded with soldiers, and nearly all of them have something to give you. Talk to everyone on the way up. They will not all be around afterwards.

The road in

A Crusader stops you at the junction and sends you left; you cannot go the other way yet. Before you follow him, talk to the soldiers standing around the first screen. Three of them hand you items, and two wander off and come back, so give them a moment.

O’aka is down the left path if you want to shop.

The valley

Save, then talk to the lone soldier past the Save Sphere. Up the first lift the road winds through the rock towers. There is a chest of gil in a niche with a soldier beside it, and the soldier has something for you too.

Further on, a chocobo knight trots ahead of you — follow her and you walk straight into a chest. Just before the next lift, look behind the rock pillar under the arch for another.

The flying enemies here dodge most attacks. Wakka hits them; so does lightning. The mushroom-shaped ones put you to sleep if you hit them physically — burn them with Fire instead.

The precipice

The soldier in front of you off the lift has a gift. Take the left fork after him and ride the small lift down for a piece of armour for Kimahri.

Back up, a thin trail runs off to the left and curls north. It is hard to see against the rock, but it ends at an Al Bhed Primer. A Crusader pacing the spiral path has some gil for you on the way back, and another stands by the last lift with a Mega-Potion.

The command post

At the top you meet familiar faces. Two chests sit beside Yuna and Lulu when you get control back — one is armour for Auron.

The guard to the south starts the operation. Before you talk to him, make sure you have spoken to every soldier on the road below. Save at the sphere beside O’aka.

The battle

The boss has a body, a head and two arms, and you only have to kill the body.

  • The head casts lightning. When the message says it is “moving suspiciously”, hit it with anyone who can reach it — Wakka, Lulu or Kimahri’s Lancet — or it poisons someone hard.
  • The arms block physical attacks and grow back. Auron’s and Kimahri’s weapons punch through them, and magic ignores them.
  • Haste everyone, use Cheer and Focus early, and pour Fire into the body.

A second round follows straight away with a smaller party and a powerful ally. Let the ally’s spells do the work and finish the body.

The beach

You wake on a beach. Head to the soldier near the cliffs at the back to move things on, then look left of the Save Sphere for a Hi-Potion.

Buy Softs from O’aka before you leave. The next road has lizards that turn you to stone, and a party of statues is a game over. Ten is plenty.

Worth doing on a first run

How this page was made

Researched across 6 community walkthroughs and written from scratch — no source’s wording appears here.

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