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FFX | X-2 · Chapter 1: Mi'ihen, Mushroom Rock and Djose

Final Fantasy X | X-2 HD Remaster · FFX-2 walkthrough

Chapter 1: Mi'ihen, Mushroom Rock and Djose

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

18 things here are lost permanently, and 1 more you can get another of later. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

Three hotspots in a row, and none of them is a hard fight. What they have instead is people. This is where talking to everyone starts to matter.

Mi’ihen Highroad

You can land here from the airship or walk up the steps from Luca. Either way, Yuna has a moment on arrival, and then the road is yours.

There is no mission on the Highroad this time. There are fourteen chests, though, mostly on side paths off the left and right of the main road. Walk the whole thing from south to north and look down every branch. Two are worth equipping straight away: a Circlet for whoever is casting, and an Iron Bangle for whoever is taking hits.

Rin’s Travel Agency sits halfway along and works as a shop.

Mushroom Rock Road

At the top of the road a man from the group camped here stops you and asks for help. Say yes the first time. Then talk to the nervous man standing next to him before you set off.

The job is to get through the gorge to the lift at the far end. Fog comes and goes and the fights get thicker while it is down. Before you head down, take the left fork: there is a glyph lift up to a statue with gil behind it.

In the gorge you will meet Tonberries. Run from them. They have an enormous amount of HP and give you almost nothing for the trouble.

Three chests sit on the way down the gorge. Past the Save Sphere at the north end, there is a tunnel nothing tells you to enter. Go in anyway, walk up to the door, look at it, and talk to the man behind you. You leave with something you will want much later.

The mission ends at the lift with an accessory and a garment grid. Before you ride up, swing the camera round in that last area: there is a chest tucked in the southwest corner.

The headquarters

At the top, walk right from the Save Sphere to the cliff edge and drop down the small ledge. There is a garment grid down there that is easy to miss.

Then the people. Talk to the woman in front of the big tent twice. Then find the old man sitting to the right of the entrance. Answer “By all means” and let him talk. Do not cut him off, however long it takes. When he offers his hand, shake it.

Go back to the airship for a moment, talk to Shinra and Buddy, and come back down. The nervous man is waiting by the Save Sphere and wants a ride. Say “The more the merrier!” and look for him by the window at the back of the cabin afterwards.

Djose Temple

There is a queue at the counter. Grab the chest in the nook west of the stall while you wait, or talk to the people in line to move it along. When it has cleared, tell the man at the counter “I want to dig!”

Inside, watch the scene and pick up the chest in the far north room. Outside, one screen south, you are asked if you are sure about digging. Say “We’re sure.” The letter you get is a key item you need soon. The last chest is further down the bridge.

Next stop: the Moonflow.

Worth doing on a first run

How this page was made

Researched across 9 community walkthroughs and written from scratch — no source’s wording appears here.

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