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FFX | X-2 · Chapter 3: Mt. Gagazet, Zanarkand and the Djose finale

Final Fantasy X | X-2 HD Remaster · FFX-2 walkthrough

Chapter 3: Mt. Gagazet, Zanarkand and the Djose finale

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

8 things here are lost permanently, and 2 more you can get another of later. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

Three stops. Do Mt. Gagazet and Zanarkand in either order. Djose comes last, because it ends the chapter.

Mt. Gagazet

Talk to Kimahri as soon as you land. If your earlier answers to him went well, he hands Yuna a new dressphere.

Then the mission. The teleporters are down and you have to walk to the top: Mountain Trail, Prominence, the Floating Ruins, and the cave by the Fayth Scar. Switch each teleporter back on as you pass it so you can warp later. You do not have to climb the cliff faces; run straight past them. Save in the cave before you step outside.

The fight at the top is a leader and one or two younger fighters. How many depends on how you treated the Ronso earlier. Put Protect, Shell and Haste on your party, keep someone healing, and steal from all of them before you finish it. You get a garment grid for winning.

Zanarkand

All the chests in the dome, the corridor, the Cloister and the great hall have been refilled since your last visit, sixteen in all, and they are easy to spot along the path. Talk to Isaaru in the hallway before the Cloister.

If you did not finish matching up the monkeys last chapter, this is your last chance. Pick up a monkey with hearts over its head and carry it to the others until it finds its partner. Wrong guesses can cost a little gil. It feels like a joke; it is worth doing anyway.

Before you land at Djose

Djose’s mission ends Chapter 3. Before it:

  • Visit every place on the map at least once this chapter.
  • Rest in the Celsius cabin.
  • Watch every new sphere with Shinra.
  • Make sure you picked up the sphere from the floor in Bevelle.

Djose Temple

You get an Al Bhed Primer as the mission starts. Inside the temple, the room on the left has a Remedy on the floor. Up the stairs and through the Cloister, cross the central lift into the back room and jump the gap for a chest. Ride the lift up, head north, and open the chest in the pedestal room before you start pushing. One of the five pedestals clears the stairs; the rest start fights. Which one is random.

The boss absorbs lightning and is weak to water. One attack takes most of a character’s current HP, and every few turns it charges up for a big hit on the whole party: heal before that one lands. Steal before you finish it.

The ending scene

When control comes back and Yuna says she is all alone, keep tapping the confirm button until you hear four whistles. Then save. Chapter 4 starts next.

Worth doing on a first run

How this page was made

Researched across 5 community walkthroughs and written from scratch — no source’s wording appears here.

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