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FFX | X-2 · Guadosalam

Final Fantasy X | X-2 HD Remaster · FFX walkthrough

Guadosalam

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

Guadosalam is a breather. No fights, a handful of chests, and one long story stretch. Walk the town before you follow anyone through a door.

Look around first

Rikku explains customization as you arrive: spare items can now be spent to add abilities to empty slots on your gear. It is the most useful thing you learn here. From now on, steal from everything.

The inn is the first door in front of you and has the Save Sphere. Then sweep the town:

  • Mega-Potion — chest to the right of the big red door at the back.
  • Al Bhed Primer Vol. XIII and 3,000 gil — the house on the far left, the room with a pillar of tree roots in the middle. The Primer is on the floor by the pillar, the chest is behind it.
  • Elixir — squeeze past the two Guado chatting by a lamp post along the western wall. The chest is in the niche behind them.

Shop for the road ahead

The shop sells Yellow armor, all with Lightning Ward. The next stretch of road is under a permanent thunderstorm and almost everything on it hits with lightning, so buy a piece or two for whoever you plan to use. Skip the shield for Tidus — there is a free one on the way.

The mansion

The big red door is where the story wants you. Before you trigger anything, go upstairs: two Hi-Potions are tucked behind the balcony. Then talk to the party in the main room and try the door on the ground floor. Sit back.

Up the hill

When the scene ends, take the highest ramp in town. Right at the top, on the left, there is a hidden chest with eight Lightning Marbles — keep them; they are customization material for lightning protection.

Inside, talk to Lulu and Wakka, then go to Yuna. Tidus’s sword picks up new abilities along the way, including Waterstrike. Check his equipment afterwards.

On your way back out, there is a second chest on the left just inside. Open it; it is a key item you will want much, much later.

Leaving

Back in town, talk to everyone. Lulu has a question for you if you talk to her twice; your answer does not change anything that matters. When you are ready, head for the guarded slope near the entrance and the party moves on.

Worth doing on a first run

How this page was made

Researched across 5 community walkthroughs and written from scratch — no source’s wording appears here.

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