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Final Fantasy X | X-2 HD Remaster · FFX walkthrough

Home

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

13 things here are lost permanently. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

Home is short and full of fights, and it is the one place so far where the order you do things in matters. Read the next line before you go anywhere.

In the main corridor there is a Save Sphere beside a doorway. Do not go through that doorway until you have been everywhere else. It does not let you back.

Outside

Before you go in: search the fallen man outside for two Hi-Potions, and pick up the Al Bhed Primer on the ground on the left side of the area. Then save at the sphere to the right of the door.

Two fights follow straight away. The first has Bombs in it — kill each one before it swells up three times, or it explodes. Have Rikku steal from the guards in every fight here; it stops them healing.

Up the stairs

At the bottom of the first stairs, turn round. There is a chest half hidden in the smoke.

Go back up and through the door on the left. There is a fight inside; after it, the second Al Bhed Primer is lying on the bed. Two chests in this room are locked with puzzles:

  • The left chest asks what it contains, from a grid of nine answers. Three of them are monsters and start a fight. The others are items. The Elixir in the middle of the top row is the best of them. You only get one guess.
  • The right chest wants three words in Al Bhed. In order: bottom row, middle; middle row, right; middle row, middle. It is worth a sphere you will want later.

The three-way split

Below the stairs, the corridor splits three ways. The Save Sphere — and the doorway you are leaving for last — is on the left.

  • Middle path: a chest of Al Bhed Potions.
  • Right path: the third Al Bhed Primer, on the ground at the end. The doorway on the right there leads to a room with a fight and two more puzzle chests.

In that room, the right chest is a quiz. Answer with the third, fourth, second and first options, in that order. The left chest wants a four-digit number. It tells you each digit as two numbers and you work it out: add the first pair, subtract the second, multiply the third, add the fourth.

Through the doorway

Now go back to the Save Sphere, save, and take the doorway beside it. There is a scene and a fight. At the bottom of the stairs afterwards, there is a chest on the right and a second one tucked out of sight on the far left.

Through the next door there is a long scene. Before you move on, take the chest in the south-west corner of that room — 10,000 gil. The door after that is the way out, and this place does not come back.

Worth doing on a first run

How this page was made

Researched across 4 community walkthroughs and written from scratch — no source’s wording appears here.

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