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FFX | X-2 · Chapter 2: The Awesome Sphere, Besaid, Kilika and Luca

Final Fantasy X | X-2 HD Remaster · FFX-2 walkthrough

Chapter 2: The Awesome Sphere, Besaid, Kilika and Luca

Story mode. Written for a first playthrough and kept free of spoilers — it will not tell you what happens here, only what the game is asking of you.

6 things here are lost permanently, and 3 more you can get another of later. Everything below is worth taking as you pass it. The completionist tab lists every one of them with the exact moment it stops being obtainable.

Chapter 2 starts quietly. Nothing on the ship is urgent, and the south of the map has three short errands. The one thing you should not do on autopilot is answer Brother.

Back on the airship

Talk to Shinra on the bridge and say yes when he offers to show you what he found. You get an Al Bhed Primer for watching.

The engine room chests are full again. Empty them.

Go to the cabin and talk to Barkeep. He has a job for you before the show: push the three musicians in the hallway into the lift. Walk into them slowly. If one gets stuck, talk to Barkeep and they reset.

Rest in the cabin before you leave the ship. Talk to Barkeep and choose to rest. The nap the story gives you does not count; ask for one yourself. Do this in every chapter.

Where the sphere goes

Brother wants to know who gets the sphere you brought back. You choose by picking a destination on the map.

Pick Mushroom Rock Road. Both answers make a fine story, but this is the only one that can still reach 100% Story Completion on this playthrough. The other side gives a few extra items. It also has fewer scenes. You cannot change your mind afterwards.

The scenes when you arrive are long. Save when they are over.

Besaid

The Aurochs are outside the village with a new coach, and he has a shooting challenge for you. Before you take it, collect the chests:

  • the cave from last time, one chest in each branch;
  • under the first bridge on the Waterfall Way (step off to the left);
  • the beach, up on the ledge to the left of the path, two chests.

Take the tutorial. The controls are unusual and it costs nothing. You need more than 500 points and you have to reach the beach in seven minutes. Getting hit resets your chain, and the chain is where the score comes from, so dodging matters more than speed. Keep a Death round for anything big.

Beat 500 and you get a garment grid. Higher scores pay more prizes, and the challenge comes back later, so do not grind it now unless you are enjoying it.

Kilika

A short stop. There is a scene where you land, and you can’t get past the landing this time. Talk to the people there, then jump across the boats on either side of the Save Sphere for two chests.

Luca

You arrive on the outskirts. Go down the steps and jump to the ledge near the bottom for a chest.

Walk into the square for a television interview. When you get the choice, answer “That’s right.” A garment grid follows.

If you missed the garment grid hidden on the docks last chapter, this is your last chance. Look behind the cargo at the back of Dock 5.

Sphere Break is in the locker rooms if you want practice. Then back to the ship, and north.

Worth doing on a first run

How this page was made

Researched across 8 community walkthroughs and written from scratch — no source’s wording appears here.

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